Controls:

- Left and right arrows to move
- Press X to jump
- Up and down arrows to change your number

How to play:

Each enemy is a number, and you play as a number that you can change using the up and down arrow keys. When you collide with an enemy, if the enemy's number is divisible by your number, you defeat it and get points. If not, you take damage equal to the enemy's number.

Disclaimer:

This is the result of just a couple hours' work, so it's an extremely early proof of concept. Almost zero time has been put into the look or level design so far. Life system, game over, and start/end screens have not been implemented yet.

Dev Log:

There are a lot of game design questions I have at this point, mostly based around scoring. In this version, you get points when you destroy an enemy based on the result of the division, so choosing to use lower numbers is OP. The player is limited to the values 2-9 at the start, and there will be powerups that allow you to divide by 1 for a short time and thereby accrue more points, upgrades that increase your maximum value, and sections that will limit your range and force you to rely on specific numbers.

Published 1 day ago
StatusPrototype
PlatformsHTML5
Authordimatteo
GenrePlatformer, Educational
Made withPICO-8
Tagsdivision, Experimental, Math

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